Posts Tagged ‘film’

  • Behind the scenes of LOVEFiLM’s new product pages

    We’ve been working with LOVEFiLM for some time now. They’re a very exciting client whose business model is built around the internet. They’re also a very successful client, having just passed 1 million subscribers to their DVD rental service.

    One of the projects we’ve been working on recently is the redesign of their film pages. These are absolutely at the heart of the service – they contain all of the information about each title that LOVEFiLM has, including user reviews, recommendations, interviews, news stories and cinema listings. Seeing as LOVEFiLM have over 65,000 titles on offer it’s important that they work hard.

    Rather than simply showing you the great work that one of our Senior Designers, Julia, has created, I thought it might be useful to show the process behind the project…

    1. Requirements wall

    Requirements wall

    Our first step on this project was to get under the hood of the current site. Using the existing film pages as our starting point, we collected together all of the content, interactions and functionality in one place.

    This ‘wall of requirements’ allows us to see everything in one view and therefore helps us gain a better understanding of the problem. The process of breaking down the site, freely annotating and then rearranging and grouping components together is invaluable.

    Having a physical representation of the problem we’re trying to solve also makes it easier to talk around. It’s not long before a requirements wall becomes overlaid with layers of notes, questions and answers – either from ourselves or from the client.

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    2. Block diagrams

    Colour block diagrams

    Once discovered, the finer details then allows us to take a step back. Rather than being constrained by details, we now want to open things up and explore a wide range of approaches.

    Assigning a colour to each block of content (purple = video player, light blue = user reviews, cerise = pack shot etc) we then used Keynote to create a series of block diagrams.

    The simplicity of these diagrams allows us to experiment freely with a wide variety of layouts, without being constrained by time. Keynote is a perfect tool for this approach – we can be creative, quickly.

    We then reviewed these layouts (and an analysis of the competition) with the client. The consistent colours across all the layouts makes it easy to compare the relative merits of one approach against another.

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    3. Photoshop design sketches

    Initial design comp

    Once an initial route had been chosen we start sketching the page in Photoshop. Whilst it may feel unfamiliar to hear the term sketch used in conjunction with a program known for producing highly polished, finished designs, sketching is exactly what we’re doing.

    At this stage we’re not excessively worried about the look and feel, or the details being pixel perfect. It’s all about getting the design to a sufficient level to prove that the chosen approach works and feels right.

    Sketches are created by laying out the new page using found elements and elements of the existing site to save time. Only elements of the page that are specific to the new approach are created from scratch. This ‘just enough design’ method allows us to get to a working proof of concept as quickly as possible. We can then get feedback from the client and continue to develop the page in an iterative way.

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    4. Detail exploration

    Design exploration

    As part of the design, we also wanted to introduce a new type of interaction metaphor that hadn’t been attempted on the existing site. (In this case, using an accordion to hide and reveal the different options for renting, purchasing and/or watching a film).

    As this functionality handles some of the most crucial interactions on the site, we wanted to elaborate our thinking here to prove that the solution would work. We created a series of comps we could use for testing that showed off the interaction and all the different data sets the accordion would have to handle.

    It’s important to note at this stage that the designs we’ve created are still not branded. The designs are polished enough to prove their viability, however, not so polished that we can’t make changes quickly based on the client’s feedback.

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    5. Sketch and fail fast

    Design sketch

    As is often the case with the design process, as the screens become more real so does the understanding of the project’s requirements. Sometimes the very process of design can also uncover requirements that haven’t been fully expressed before.

    Although change can be intimidating, we embrace it. One of the joys of sketching is the ability to visualise ideas quickly and, if necessary, fail fast. By concentrating on idea generation and then adding sequential layers of look and feel, we’re able to adapt and change quickly.

    In this case, as well as our own sketches, the client created some of their own to try out a new idea. This was then added into the designs we’d created so far.

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    6. Production designs

    Production designs

    Once the route had become firmer we started to turn the pages into production designs. As you can see from the above image, the design now begins to take on the shape of LOVEFiLM. Although the look and feel has been at the back of our heads throughout the entire design process, here it really comes to the fore. For example, the black was introduced as a background colour to help the video player feel more cinematic.

    Regular meetings with the client team helped keep the project running smoothly – both to review progress and to collect any specific, detailed requirements and feedback. These continual review points also meant that we were able to hand over the screens in batches throughout the production design phase, rather than in bulk at the end.

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    7. The streaming player

    Streaming player

    The page also includes a streaming media player for trailers, interviews and films. It was very important that this was integrated fully into the design – both from a functional and visual perspective. Using wireframes and requirements from the client, we designed the player at the same time as the film page.

    The designs for the player included all of the rollover states and interactions, such as dialogue boxes and ‘more like this’ recommendations screen that appears at the end of each trailer. These were specified fully and then handed over to another development agency to be built.

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    8. Specification

    specification

    AJAX overlays, message boxes and different rollover states were specified for the film pages as well. Whilst this can be a laborious process, it’s often in these small details that the design comes alive – those finishing touches that can seduce a user into falling in love with a service or product.

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    9. Build, test, iterate…

    final

    The new film pages have been live since the middle of March. (The screenshot above is a pre-release design that uses German for the tabs – the new pages also have to work in Danish, Finish, German, Norwegian and Swedish as well as English.)

    As with all agile projects, new iterations are planned for the future, as well as rolling in any feedback and comments from LOVEFiLM’s active community of subscribers. Hopefully, we can continue to share the process with you as it happens.

  • A community generated zombie documentary

    On the last day of the SxSW Interactive festival a couple of young female zombies shuffled over to us. They’d been ‘turned’ that very morning and were handing out ‘infected’ stickers and leaflets to get people involved in the world’s first community generated zombie film, Lost Zombies.

    The site, LostZombies.com, is a zombie-themed social network built using the Ning platform. The site provides a video ‘brief’ (below) and a time-line for the infection and documentary. Contributors are asked to submit their own ‘proofs’ that Zombies exist – as well as “videos, photos, stories and recreations which we intend to compile into a community generated zombie documentary”. There’s also a grid that displays submitted ‘proofs’ that other users can then create media for.


    Find more videos like this on Lost Zombies

    The site won this year’s SXSW Community and People’s Choice Awards and demonstrates how easy it now is for anyone to use free software to create something niche that really works. We’ll have to wait and see how the film turns out but it’s a very cool idea and if you think about it the horde scenes from zombie movies have always been crowd-sourced.

    Here’s the intro video:


  • And here’s something else “they” will struggle to understand…

    “But why do people do it? I just don’t get it…”

    How many times have you heard people ask that question when they discover that you work in something to do with blogging, Twitter and Facebook?

    They start to struggle when you tell them most people don’t do it for money. That makes them very suspicious. Not for money? Must be something really suspect then – possibly perverted. Perhaps you’ll end up using *that word*: “altruism”. That’ll get them smirking nervously. Altruism. Oh yeah.

    Try them on the term “culture of generosity” and you’ll probably get personally abused, as if the very idea of human acts of online kindness between “strangers” marks you out as some sort of deranged and – quite frankly – dangerous fantasist with a weakness of character.

    Some of the coverage of Twitter over the past fortnight has been lamentably stupid. Elin’s post provides some hilarous examples. The come-latelies don’t understand the culture of generosity. It’s that feeling I get when I read the Mail: it’s-all-going-to-hell-in-a-handcart, glass-half-empty pessimism. People who just can’t bring themselves to feel good about other people. I honestly don’t know why.

    We should round these cynics up and bus them into London tomorrow night to watch ‘Us Now‘ – a new British documentary film the ways people are using the Web to support each other in non-commercial  activities across the political, social and cultural spectrum. The film covers a range of subjects: the site couchsurfers.com runs a system of free accommodation for travellers; slicethepie.com connects music-lovers to the demos of hopeful musicians, where they take their pick and pledge a fiver towards the making and marketing of that band’s CD, and of online fan-owned and managed football club Ebbsfleet United. The film’s on tomorrow night at 8.30pm at the Barbican.

    BTW I found out about this film through Twitter again (thanks to @leebryant) who provided a shortened link this morning to an article in the FT.com. If there are any nay-sayers reading this, that’s another great example of Twitter saving me time: I follow a network of people posting links to the things I’m interested in… it’s easier than searching.

  • Crowd-funded filmaking

    Oscar & Jim

    Iain Weatherby is a gifted writer. Usually he writes plays – he got through to the last  two on Channel 4’s ‘The Play’s The Thing’ and has been writing and holding festivals, as well as doing the odd bit of copywriting for advertisers and writing various financial institutions’ annual reports. When we’re very lucky, Iain does some has work for us – although this is happening less now he’s got his film off the ground and moved to Dorset. Bastard.

    asad

    Working with a talented team at Anchovy Pictures Iain has almost finished editing Oscar and Jim, a dark romantic comedy about a couple whose relationship may be past its sell-by date, Emma and Gerry, on a romantic city break dirty weekend in Paris. “Last stop on the tourist trail is the Pere Lachaise cemetery, where the illustrious dead lie round. He wants to see the grave of Jim Morrison. She wants to find the tomb of Oscar Wilde. Their Eurostar leaves in an hour and a half. It’s the end of their first trip away together. Will there be another one?”

    Oscar & Jim

    Iain has created a very simple community around his blog (created by Dara, who many of us here used to work with) and set up a PayPal account that allows all of us to become an Executive Producer on the film for just £25. That includes a poster, getting invited to a special screening and most excitingly, your name on the credits! Not only is this a great way to raise money for a project like this, it’s also a brilliant way to generate some buzz around the idea and find an audience.

    The deadline is Thursday. If you want to get involved you’ll find the Oscar and Jim site (and links to become a producer) here.

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