Posts Tagged ‘Web’

  • The Web is a Truth Machine

    I can’t remember where I read this, or who wrote it, but I am being stalked by this phrase:

    “The Web amplifies the truth about a brand”

    For brands, and marketers, this is a great thing if the brand is true. It’s brilliant. But if you’re lying it’s getting trickier. The truth will out.

    And this truth machine doesn’t just work on brands. The music industry, movie studios, print and TV companies all know, the awful truth about digital is that it strangles all the cosy inefficiencies out of your business – you know, the ones where your margins used to be – and it’s not easy (and may be impossible) to make up the lost revenue simply by optimising what you used to do for digital platforms. I take no joy in saying that, I’m just saying it’s happening. The Web is a deflationary, flattening monster that’s gonna stamp all over you. The truth will out.

    Of course, as anyone who’s been watching the BBC’s Virtual Revolution series will now know, the Web was invented by that guy from the Grateful Dead to share cute images of cats and stuff and accelerate the frictionless distribution of truth. Who can blame brands, advertisers and media owners for wanting a piece of that shit? And so they pile in wanting to be like LOLcats. But the truth machine will ultimately show the bad un’s up like luminous bacteria glowing with disclosing fluid. The unavoidable and unsavoury truth laid bare in an ultraviolet glare that cannot be avoided. It doesn’t matter what anyone of us do. The truth will out.

    And with people, I’ve been enjoying the call to action issued by Hugh MacLeod, aka Gaping Void, with his “Remember Who You Are” manifesto. It’s a wake up call. We should all remember who we are. The truth will out.

  • Is the Social Web a loony magnet?

    The BBC’s Digital Revolution blog has been telling the story of the making of the new BBC2 series (which may be called The Virtual Revolution(?)) that starts next Friday.

    This comment below is one of many user contributions to an energetic discussion posted at the programme’s blog about the issues tackled in Programme 4: The Web and Us. Namely, the way The Web is changing our brains, behaviour and relationships, and whether it’s possible to be addicted – and what the hey-ho that might even mean.

    Addiction: Like I said, I’m not sure that addiction is the right term. But here’s a thought… if most of the content on the web is created by a small minority that produces massively more than the average user, then surely they must be the ones who are addicted?

    In that case, is it true that most of the content on the web is created by people with some behavioural problem? So…. most ‘normal’ people must be spending most of their time online consuming content created by loonies.

    Posted by TaiwanChallenges 09 September 2009

    Tiny numbers of narcissistic weirdos and show-offs creating most of the content for everyone else? Wow – that sounds just like mainstream media. Who’da thunk it?

    Read full post

  • Moving beyond a shallow definition of “social media”

    David Armano. Photo uploaded to Flickr by jdlasica

    David Armano. Photo uploaded to Flickr by jdlasica

    @bbhlabs sent me a link to this great blog post on the Harvard Business site by David Armano (@armano).

    I say “great” because David sets out an approach that’s core to our thinking and practice here at Made by Many – namely, the use of visual design to develop and articulate strategy. (Armano is a true awesomeist, especially in terms of visual thinking, and if you don’t read his blog Logic + Emotion, then you should.)

    Why is this a good idea? Because visualising a service forces you to commit, and to commit you need to have considered the whole system, and the value exchange between it and all the different people you want to interact with it.

    A design-led approach to solving a business problem is very different to the way most “social media” projects work in real life. As David puts it:

    The current state of “social media” for many businesses looks more like an episode of MacGyver than Apple’s design process. Duct tape and bubble gum hold together fragile tactics such as Twitter accounts run by the summer college intern (nothing against college interns) or agency-generated Facebook fan pages that have few actual fans.

    Armano proposes that the term “social media” is itself part of the problem. This shallow phrase reduces what is probably the most significant thing to happen to the world since the Industrial Revolution (if not the Renaissance) – the development of the World Wide Web – to the status of a marketing channel, you know – like a replacement for TV ads, and direct mail and posters. This is so sad and wrong.

    Of course, it’s true that there are many exciting applications of “social media” within the worlds of marketing, advertising and PR – but let’s get things in perpsective: the really important thing to grasp about the World Wide Web and digital technologies is how they’re changing the way we live, think, organise, love, eat and even fight. The Web is about the evolution of all human behaviour, not merely advertising and PR.

    It never used to be called “social media”. eBay and Amazon never talked of “social media” – they talked about “service” and “community”. They spoke of the potency of The Web to smash old business models, flatten out-dated hierarchies and wrench power away from the centre and towards the edges to create new types of value exchange. Communications is but a tiny fragment of this revolution – albeit massively interesting and important – and yet it’s the campaign-flavoured, comms-focused stuff that defines – and limits – “social media” for most businesses.

    Contrast that with the remarkable new products and systems the Social Web makes possible. To quote David again:

    Think iPhone (product) and iTunes/app store (systems). These are complex objects and ecosystems, which are conceived, developed, prototyped, tested, iterated upon and evolved over time. Designers and developers from all backgrounds work together to pull off this intricate system of product and ecosystem.

    We have to move on from such a shallow definition of “social media”. Design can help – especially strategic, opinionated design. It forces you to think things through from a system-wide point of view, and it puts you in the shoes of the user, so that you understand their experience and the value to them of what you’re trying to achieve. We live in a world where the consumer decides how to, or whether, to engage with your business.

  • Data visualisation is the new rock’n'roll

    Data. It’s the word on everyone’s lips and… err fingertips. Yes, we all dream about getting our hands dirty with data nowadays. I’ve read a number of excellent blog posts and seen some killer presentations on the subject over the past few days and I thought I’d share. Because sharing is *good*.

    The Battle Between Art & The Algorithm (by my brother Ben at BBH Labs). In this post Ben provocatively suggests that the rise and rise of algorithmically powered recommendation is robbing us of serendipity: “We’re talking about the end of surprise.” Having taken us to the edge of despair he then highlights some examples of things working pretty well (AKQA’s Halo 3 work, anything by Jonathan Harris – especially We Feel Fine.) What a tease.

    Data as Seductive Material (by designer Matt Jones, co-founder of Dopplr)

    Data as Seductive Material, Spring Summit, Umeå March09 View more documents from Matt Jones.

    This presentation is full of great stuff, visual treats and strong thinking. Matt connects Seduction – perhaps the magic that Ben is talking about in his post – with data visualisation. This came at just the right time for me as I was reading:

    The Art and Science of Seductive Interactions by Stephen P Anderson. This presentation affected me than anything else I’ve seen online for a VERY LONG TIME. It made me realise the poisonous legacy of Jakob Nielsen was still inside me. It crystallised a thought that had been forming since we started MxM up inside an ad agency 19 months ago, about something we’ve been learning from them – namely, the need for the things we make not merely to be rationally efficient in a strict usability sense, but to move the end user, to delight, to quicken the pulse. Once again, this is the magic Ben talks about.

    The Art & Science of Seductive Interactions

    View more presentations from Stephen Anderson.

    I found another great deck at Michal Migurski’s blog. Mike is a technical architect at Stamen Design – the group that did the Digg Labs data visualisations, and the Flickr Mappr tool, and the Adobe Kuler stuff, and the MySociety Travel Maps for Commuters… yeah, you get the idea. They’re good.

    Slideshare was having a bad day when Mike wrote his post – so if you click the image above you’ll link through to his site where you can download the PDF. I totally recommend this – it’s packed with beautiful and stimulating stuff. I particularly enjoyed:

    Live Vast and Deep

    The iron triangle of information visualization
    “Live”: our favorite projects demonstrate data that is, ideally, being generated as you watch it.
    “Vast”: data can cover an enormous surface area, think Google Maps
    “Deep”: data is dense, interlinked

    That’s it for now. Please send us details of any other sources of inspiration. As Bud Cadell said in a comment earlier:

    Data visualization designers will be the new rockstars in 2010.

    I think that’s absolutely true. And I think I might be a groupie.

  • The Web as a Column of The Ocean

    I’ve been struggling to find the right metaphor to describe how the Web has suddenly changed. I don’t think I’ve cracked it but here goes – please let me know what you think.

    In my mind’s eye I picture a vast, deep ocean of static, archived content.

    Abyssal.

    Still.

    Vast.

    Far above, a sparkling, shimmering layer of light and life and frantic activity. They call it The Pelagic Zone.

    At the very top, in the seething surface layer of the Epipelagic the Web is a boiling mass of life. A rising storm of thrashing users. An unimaginably massive number of interactions. The waters are hot. Currents flow fast. Waves crash and spume flies as millions of short messages rip back and forth across the surface. Links and people collide in a foamy chaos of tangling and untangling networks.

    The tide of the century is in full flood.

    This top layer – the scalding Photic cauldron of short messages and streaming data visualisations – is where it’s at. The top layer has become a lens for finding content further down. The surface is now where I look for new stuff, where I ask questions (search) and where I discover the vast Web of  sites, pages, documents and content hanging lower down in the depths. This layer is connected to that which lurks below through trillions of filaments and capillaries.

    Within the Mesopealgic (a thick social layer extending downwards from the Photic into the darkness) is The Web of Blogs. And as you travel deeper and deeper down through our column, through the Bathypelagic, there are bigger, more static, more structured, increasingly siloed and closed websites. Until you hit the vast invisible Web of pages and sites that few visit. They’re down there, you discover them by chance.

    Data rains down like nutrients, feeding the whole ecosystem.

  • So who’s your Female Social Media Guru, then?

    Who is the UK’s Top Female Social Media Guru? asks Jamie Burke over at his blog Social Glue. To find the answer to the question, he’s arranged a little bit of a competition sponsored by Brado Social and Wordia.com. There’s a poll here where you can vote for the one of the 24 nominated candidates you’d like to see give a talk on social media.

    The five most popular candidates will then speak on a ticketed, final event in April – which will be video recorded and put online for another round of voting before the final winner is announced.

    I’m on the list. That feels…..scary…exciting! So my next paragraph should probably be a hard sell on why you should run off and hit my name on that poll… but you’re smarter than that:)

    I don’t like to exclude men and have mixed feelings about focusing on “women” speakers only. Makes it somehow feel “easier” and less important, doesn’t it? As if women don’t have a chance when pitched against men.. But at the same time, there is something to be said for the idea of gathering a group of women to discuss what they think the most important issues within social media is today and where they all think we’re going in the future. Women aren’t always as competitive nor do they put themselves forward in the same way as men, so we’ll see a lot of unusual perspectives and thoughts.

    I don’t know all of the candidates named and the organizers aren’t doing the best job of introducing the women (which makes it hard to vote!), but I still spot a great person on that list. I absolutely loved Aleks Krotoski’s (@aleksk) talk on why the web and game industry would benefit from collaborating together at the Dconstruct conference last year. She’s so great that I’d rather ask her for lessons than compete against her!

    Which makes me think that even though this event is pitched with a competitive element, the strength of it will be making room for more voices rather looking for just one. That’s exactly what social media is about, don’t you think?

    Go on, then, get voting!

  • Brilliant graph of the Web’s growth

    The Swedish monitoring service Pingdom has published a couple of graphs of the Web’s growth from zero websites to 162 million. I’ve added my own commentary to the one below. This post is brilliantly, economically, unemotionally, frankly Swedish.

    According to the latest numbers, there are more than 162 million websites on the internet today. We have come a long way since the first baby steps of the World Wide Web. Back in January of 1996 we had 100,000 websites, and if we go back to mid-1993 there were only a total of 130 websites. Not much need for Google in those days…

    Pindom graph of 0 to 162 million websites

  • Welcome to the Fourth Industrial Revolution. Again.

    Web 2.0 mosiac

    Image courtesy of nswlearnscope

    Over the holiday I’ve been reading Seth Godin’s new book ‘Meatball Sundae’, in which he argues that we stand on the brink of a fourth industrial revolution. His chronology goes something like this (I added the clock stuff):

    • Industrial Revolution 1.0 – 1760-1840: The big one. Where steam, water-power and pocket-watches begat production and employees.
    • Industrial Revolution 2.0 – 1840-1950: Production on a massive scale in more efficient factories. Think Henry Ford, the wristwatch and *much* bigger clocks.
    • Industrial Revolution 3.0 – 1950s-present: Time-punch machines. The moment the Service Sector took over. Mass-marketing created demand and communication technologies connected people and ideas with stuff being made. The age of what Seth might call ‘the TV-industrial complex‘.
    • Industrial Revolution 4.0 – Now: Welcome to the ‘Web-industrial complex‘. Ten years in, there’s a clock in your face pretty much all of the time. Look at your screen right now. Nevertheless, the technology finally starts working properly and becomes ‘enjoyable’ and cheap enough for everyone to join in. Seth describes 14 trends that result from this, including: infinite on-demand access to just about everything, infinite channels of communication, the atomisation of information (as it can be represented, sliced, diced and piped the way you want it). Most exciting are the effects of power shifting from top-down to bottom-up and consumers getting direct access to producers and each other. Welcome to The New Marketing.

    Read full post

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